scenes from a mild mid-day panic attack

OK – I started this post last week and never got around to finishing it.  It’s not a particularly difficult post or anything; if nothing else it’s a collection of scattered E3 thoughts that I was trying to write down before my short-term memory said “fuck it, you don’t need this.”

Today, as I attempt to write this, I am feeling very anxious.  It’s the sort of anxiety that I’m recognizing as if it were from a bad dream – I feel like I’ve forgotten something terribly important, and there will be terrible consequences if I can’t remember it.  This feeling could also just be due to me drinking a very large iced coffee and taking a Claritin-D for allergies – so my heart is racing and yet I’m feeling spaced out.  For whatever it’s worth, as far as I can tell, I haven’t actually forgotten anything; today is my wife’s birthday, but that’s already been sorted out – gifts received, dinner reserved, etc.

So I don’t really have any E3 thoughts, as it turns out.  All the big press conferences happened when I was unable to watch them – I mean, I did watch a little bit of the beginning of Microsoft’s presser on Twitter on my iPhone, because I needed to get some Scorpio info – but that was probably about it as far as paying direct attention to the event itself.

Before you ask:  yes of course I’m getting an Xbox One X.  I’ve been saving money in a special savings account ever since it was first announced for that very purpose, and by the time it comes out I might even be able to pick up a 4K TV, too.

I’ve been spending most of my gaming time on the Xbox One lately, as a matter of fact; during their last big sale I ended up buying a bunch of games I already own on the PS4, because I’m an idiot who has started to feel the burn of Achievements again.  Truth be told – and I may have already said this here, but I’m too lazy to go back and check – I really do prefer the user experience of the Xbox far more than the PS4, even if the PS4 is the technically superior machine.  (Will I get a PS4 Pro if I do end up getting a 4K TV?  Probably/eventually, if it gets a price drop, and if I can easily swap in my 2TB hard drive.)

And as it happens, if you were to ask me what it is I’m playing these days, I’d be hard-pressed to give you a quick answer.  I’m kinda playing at least 10 different things all at the same time, some new stuff:

  • Dirt 4: kinda ugly, and has an unusually shitty UI (which is especially odd considering how glorious and pristine previous Dirt UIs have been), but very fun and contains possibly the best rumble technology I’ve ever felt – I mean, you can feel the curved grooves in the road.  It’s extraordinary if only for that specific reason.
  • Lego City Undercover: I bought this hoping my son would play it with me.  He’s sorta interested, sorta not.  As far as the game itself, it’s Lego GTA, and it’s quite charming.  It suffers from the same horrific platforming bullshit that has plagued every Lego game since the dawn of time, and it has a weird tone issue wherein it’s clearly aimed for young kids, but filled with references to movies that no young kid would ever go near.  But whatever.  Sometimes you just want to screw around in a consequence-free environment and break stuff into littler stuff, and this game does a really good job at that.
  • RIME:  Alternates between being a beautiful, serene exploration game and a frustrating, obtuse platformer.  I’d like to see this to the end, but who knows.

as well as a bunch of backlog stuff:

  • Assassin’s Creed Syndicate: because I got a little jazzed seeing the forthcoming Origins and wanted to remember what those games feel like; this is the first time in a long time that I can remember actually looking forward to a new AC game.  I remain hopeful that the 2-year break served the development well.
  • Fallout 4: because I stumbled across a fantastic video analysis of the game by Joseph Anderson, which does such a remarkable job of articulating everything I hated about FO4 that I kinda want to go back and play it again.  No, that does not make any sense, but does anything make sense these days?

 

I have more to post, I think, but I’m not quite in the navel-gazing mood at the moment and I’d prefer to save that stuff for a different time.  In any event, I’m alive and the Ativan has started to kick in.

(exhales)

Moody in Manhattan

Serious, heavy-duty case of the Mondays going on here.  I came this close to taking a mental health day, except my son was also having a serious heavy-duty case of the Mondays, and if I can’t set a good example for him, then what am I even doing being a parent?  So here I am, twitchy and over-caffeinated, just trying to make it through the day, one endless hour at a time.

I have a bunch of random, scattered thoughts littering my head this morning, so, look out:

1. I don’t know what else to say about 45 other than I’m exhausted and feeling like I’m approaching some sort of breaking point, where I’m going to have to forcibly remove myself from the news in order to maintain some sort of equilibrium.  This quote from Josh Marshall says it a bit better:

The terror attack in London is not Donald Trump’s fault of course. But his response to it is hard to fathom even for him… Actually, I wouldn’t say it’s hard to fathom. It’s not even surprising. We’ve known and seen this withering deficit of shame and grace before when he tweeted out “appreciate the congrats” in response to the Orlando club massacre last year. I’m not even sure what the word is or if there is one. But the one I am struggling to find is the experience of not being remotely surprised by the President’s action and yet marveling that the expected action – or transgression in this case – has managed to find a new depth of awfulness to penetrate and explore.

Emphasis added.  I spent most of my therapy session this weekend trying to get this stuff off my chest.  A lot of my anxiety issues in my 20s and 30s – back when I was actively avoiding therapy and medication – were because I felt out of control, or that things were happening to me that I was unable to control, or simply that if I couldn’t exert some form of control over what was happening to me, then I was doomed.  I’ve gotten a lot better in the last few years with this; if things are out of my control, then I am (for the most part) able to accept that, and I can instead try to step back and be objective about whatever it is that’s bothering me and take stock of what I can control, and then deal with the rest when it finally happens.  The thing with Trump, though, is that it would appear that nobody can control the nonsense that flies out of his mouth or fingers, and his insanity will have a very real and tangible effect on my life and of my child’s life.  Every day it gets worse and worse and it feels like the worst kind of nightmare.  I do try my best to keep it together, and if nothing else I indulge in every form of self-care I can think of.  But as I said above, it’s exhausting.  I don’t know how this circus can continue.

2. You know what’s good?  Music is good.  I haven’t written about music in a while.  I haven’t written any music in a while, either, but that’s a different story.

I’ve been listening to music a lot lately – or, rather, I’ve been listening to music with great intensity lately.  The new remix of Sgt. Pepper?  Holy shit, it’s incredible.  (And I say this mostly through listening via Spotify on my shitty work headphones.)  If it’s not too much to ask, I’d very much love it if all of the pre-Abbey Road albums could get the same sort of 3-dimensional stereo support that this Sgt. Pepper album got, because it’s amazing.

Sgt. Pepper isn’t my favorite Beatles record – that distinction gets tossed around between Abbey Road, Revolver and The White Album, and I must confess that Magical Mystery Tour is up there, too – but there’s also a mythic quality to Sgt. Pepper that those other albums simply don’t have.  When I think of my favorite Beatles songs, I tend to gloss over the Sgt. Pepper album just because they all feel connected in a way that the rest of their catalog doesn’t.  But goddamn, this remix makes it feel vital in a way that it simply never has before.  “Getting Better”, in particular, is staggering to behold – I don’t think I’d ever appreciated just how magnificent the arrangement of that song is.  One can start to see, now, how mind-blowing Sgt. Pepper must have sounded when it was first released.

Another album that is also blowing my mind, in a completely different way, is Elder’s “Reflections of a Floating World.”  I’d never heard of these guys before last week, and I acknowledge that they’re a bit more on the heavy stoner-metal side of things than what I normally listen to, but whatever – it’s awesome.  Listen to “The Falling Veil”, if nothing else.

3. E3 2017 is next week and I am surprisingly apathetic about it.  This may simply be because I expect that most of what will be announced will be stuff that isn’t coming out until 2018 at the earliest.  Indeed, a lot of the most exciting-sounding stuff from last year’s E3 was for games that still haven’t come out yet.  I may or may not live-tweet the press conferences; I’m not really sure I have the energy to sit through everything.  I don’t even really know what it is that I’d like to hear, beyond a reasonable price for Project Scorpio (and that Scorpio will improve performance to existing Xbox One games the way that the PS4 Pro does for PS4 games).  That’s really all I’m hoping for.  I’d like PSVR to get some new stuff, too, though I’m not necessarily holding my breath.

OK, it’s lunch time.

E3 2016: much ado about nothing

I’d hoped to have posted my impressions of Sony’s press conference much sooner, but events have conspired against me.  I suppose it’s for the best, since I have the benefit of hindsight now and I feel that I can be a bit more objective about what Sony had to offer.

Did Sony “win” E3?  Was this “the greatest press conference ever”?  I’ve seen several tweeted headlines that answer in the affirmative to both of these questions, but I’m not convinced.  Again – I’m writing this a few days after the presser, so I’m not nearly as breathless with anticipation as I might’ve been during the actual event.

Sony’s actual press conference was certainly not the epic, no-doubt-about-it mic drop of a few years ago.  (And when I look at that recap, I am simply stunned by what I managed to be stunned by.)  I did find it much more substantive and tasteful than Microsoft’s, though that could’ve been the live orchestra.

More to the point, the games – or, rather, the portions of new games that were presented to us – seemed more mature, more sophisticated.  This new, Norse-themed God of War reboot feels like a Naughty Dog game, with a nuanced relationship between a father and son.   Horizon similarly looks quite astonishing, although it’s hard to know how to extrapolate a full game experience from that 7-8 minute demo.  We have a 2016 release date for The Last Guardian, which is nice, even if I haven’t read any preview coverage that managed to get a clear handle on what it is.

Honestly, I’m mostly excited about the Crash Bandicoot remasters.  And also the PSVR, which comes in at a price point that I can most probably survive.

This is all well and good, but now that’s it’s been a few days I’m more concerned about what we didn’t see – like No Man’s Sky (which I suspect was withheld simply because they’re in crunch time and didn’t have time to show anything without severely cramping their style).  And of course Sony did not talk about the “Neo”, which begs the question – will my PSVR work better with the new hardware?  Can I afford a Neo and a Scorpio while still paying my mortgage?  Will my wife leave me if I buy them both anyway?

* * *

With regards to the rest of the show: I am the wrong dude to ask.  Work has been crazy, and whatever free time I’ve had this week has been devoted to posting about gun control and how horrible Donald Trump is. But I can run off a few bullet points:

  • I bought Trials of the Blood Dragon after hearing about it at the Ubisoft presser because I love the Trials games, and after 15 minutes with it I can tell you that whoever decided to make a Trials game where you get off the motorcycle and engage in shitty platforming/shooting segments needs to get fired immediately.
  • The South Park game looks awesome.
  • Ubisoft’s winter-sports thing looks promising, though I’ve heard some absolutely dreadful impressions.
  • I must cop to admitting that Call of Duty in space actually looks pretty neat.
  • I very nearly pre-ordered the ultimate edition of Forza Horizon 3 earlier today.  I don’t know why, nor do I know why I stopped.
  • I’m willing to give that standalone Gwent game a look, though I never played more than the tutorial in Witcher 3 proper.
  • Speaking of which, I need to get back to that Blood & Wine DLC.
  • Also need to get back to Mirror’s Edge Catalyst, though to be honest I’m not enjoying it all that much.  It feels like EA’s first draft of a Ubisoft open-world game, and you can take that however you want.

E3 2016: Microsoft presser impressions

I don’t know what I wanted out of Microsoft’s E3 presser today.  I barely touch my Xbox One these days as it is.  Nearly everything that looked halfway interesting had a 2017 date attached to it, and there wasn’t necessarily all that much that looked halfway interesting.

In this frightening post-Burnout world we live in, Forza Horizon has become my favorite driving franchise, and Forza Horizon 3 looks pretty spectacular – I’ll definitely be picking that up in September.

I was hoping for some Crackdown 3 news or footage, and we got absolutely nothing on that front, and I’m not sure if that means I should be worried.  And I suppose I’d also hoped for some big-name 360 games to become backward-compatible (*cough cough* Red Dead *cough cough*).  There were other, obvious things that I figured we’d see – Gears 4 (which looks very Gears-y) and Halo Wars 2 (which isn’t my thing, but whatever).

The Xbox One Slim is a nice deal, but who in their right mind would buy it if the Scorpio – “the most powerful console ever built” with the “highest quality pixels” – is coming next year?  And will developers have a collective nervous breakdown if they have to develop across all Xbox SKUs?

As per usual, the most interesting part of the press conference was the “indie showcase”, which is merely a montage of all the legitimately cool-looking games that I’m actually looking forward to checking out.  Hard to get a feel for any of them with that quick-fire editing, though.

I can’t tell if I’m disappointed, jaded, or distracted.  But I’m definitely not feeling as gung-ho as I’d like to be feeling right now.

As in E3s past, I will most likely miss the Ubisoft presser, just because of my evening commute.  But I’m certainly very interested to see what Sony’s got up their sleeve. I’ll most likely be live-tweeting when that starts happening, and a more detailed impressions post will follow shortly thereafter.

 

 

Heading Off Into the Wild Blue Suburbs

1.  First thing’s first – I’m in a much better mood today.  We had our house inspection yesterday, and it went far better than we could’ve hoped – the first house’s inspection was an utter disaster, and this inspection was really almost perfect – and basically now we’re just waiting for the bank to hold up their end, and for there to be no more hiccups between now and the closing date.  We even got to meet our neighbors, and they’re super-sweet and awesome, which is a huge relief.  And so if all goes well – I’m not naive enough to say that nothing could go wrong, but I’m hopeful – we should be moved in to the new digs in the first weekend of August.

1a.  It occurs to me, suddenly, that my gamertag for the last howevermany years is going to be out of date.  How can I continue to call myself JervoNYC when I’m living in New Jersey?  It also occurs to me that I’m gonna be 40 in December and I think it’s safe to say that I no longer give a shit about other people think.

2.  The Steam Summer Sale is happening and here’s how out of it I am – I had no idea it had even started until late last night.  I’m not particularly going out of my way to check out the deals.  Sure I’ve got a bunch of games on my wishlist that are dirt-cheap right now, but I’m so thoroughly consumed by Witcher 3 at the moment that it seems silly to spend money on games that I’m not going to get to for months (not to mention that my PC backlog right now is utterly, ludicrously huge anyway – I’m so, so sorry, Invisible Inc.).  If Pillars of Eternity comes down by more than 40%, I might pull the trigger; otherwise I’m going to sit it out.

3.  Re: Witcher 3:  I’ve played enough of it by now (currently level 22, most likely on my way out of Skellige) to know that I’m never going to 100% it, and I’ve accepted that reality, and it’s totally OK.  In the early going, I was doing nearly every sidequest and monster contract and treasure hunt I could get my hands on, and now I’m at the point where I’m at least 7-8 levels above the recommended level for the main story quests, which is maybe not the best way to experience that content, especially as the rewards I get for those quests aren’t necessarily all that hot anymore.  All the questing I’ve done so far has been enjoyable, in and of itself; it’s just that the rewards are starting to become less impressive, and that’s solely because I’ve done possibly too much questing.  (An additional bummer is that I’ve got a whole bunch of crafting recipes for enhanced items, which are sadly useless since I never found the recipes for the original, vanilla items.)

There are some minor nit-picky tweaks that I’d like to see implemented in future patches, especially when it comes to crafting (which I’m finding myself spending a lot of time doing), such as:  if there’s a recipe for something where you currently lack an ingredient (i.e., a silver ingot as part of a sword), but you do have the materials to craft that missing ingredient, you should be able to directly jump to the missing ingredient and craft it and then jump right back to the original recipe.  I’m also holding on to, like, a bazillion flowers and monster parts that I’m not sure I’m ever going to need, especially since any alchemy item I craft is auto-replenished after a meditation period; it’d be nice to have the game tell me as much, or at least let me sort my items by relevance.

And while we’re at it, re-loading saves TAKES FOR-FUCKING-EVER.

Still – these are very minor concerns.  The overall experience is nothing short of breathtaking.  This is the most into a game I’ve felt since probably Red Dead Redemption, and I’m doing my best to savor each and every moment I can with it.  You know that feeling where you’re reading a book and you love it so much that you literally can’t put it down, not even when you’re half-asleep?  That’s how I’m feeling with Witcher 3.  It’s my GOTY and I’ll be very, very impressed if anything can knock it from the top spot before the year’s end.

4.  I still kinda can’t believe that E3 is next week.  My day job is going to be nuts, and so I’m pessimistic that I’ll be able to follow any of the main press conferences beyond a cursory nod every once in a while.  I’m sure my wishlist is the same as yours (i.e., Fallout 4 gameplay footage), and I’m also sure that my dream wishlist (i.e., any news whatsoever about Red Dead 2) will most likely remain a dream.  But I’m also becoming more and more wary of E3 and similar events, where the hype is so overwhelming that, at the end of the day, it’s hard to know what I’m actually cheering for, or even why I’m cheering in the first place.  Most of what we’re gonna see next week is going to get delayed until 2016 anyway, and a great deal of it will have changed radically between next week’s reveals and the final release code.  So I’m going to be looking at next week’s news with a highly cynical eye.

That’s it and that’s all.

Asleep at the Wheel: E3 2015 prognosticaions and other ramblings

1.  Now that Fallout 4 has been officially revealed – and a new Gears of War game has been very strongly implied by the formation/re-naming of its development studio – it was put to Twitter to determine what unannounced game could possibly upstage those two.

I have two answers:  Red Dead Redemption 2, and/or Portal 3: Cake or Death (co-starring Eddie Izzard, obviously).

I’d of course love to see release dates (and gameplay footage) for Mirror’s Edge 2 and the new Crackdown, and certainly I’d like to know what Criterion is up to (as well as what Three Fields is doing (the new studio formed by Criterion’s founders)).  No Man’s Sky should be getting a more thorough rundown, and I’d love to get more information about The Witness.  I’d be incredibly surprised and pleased to hear more definitive information about the new Mass Effect game (and less surprised but certainly intrigued by a seemingly inevitable ME original trilogy HD remaster, and I’d buy that in a heartbeat if I could somehow import my save data from my 360 playthroughs).

On that note, now that the Uncharted HD trilogy has been more or less announced, one wonders what other last-gen games will be announced at E3 for a current-gen treatment.  I still maintain that a Bioshock HD trilogy is a no-brainer, though perhaps it would make sense to release closer to whatever’s next for that franchise; I also maintain that a Rockstar remastered box set of Red Dead 1, GTA4, Max Payne 3, and/or L.A. Noire is an impossible (but near-orgasmic) dream.

As I write this, I see that the first official Steam Machines will be coming out this fall.  If the specs are good, I might end up getting one of these – my current PC is starting to show its age, and it’d be nice to keep my gigantic Steam library as part of my rotation.  (I will hopefully be moved in to the new house by then, too, and so having a Steam Machine will make my gaming man-cave more or less complete.)

Beyond that, I’m kinda just curious to see how it goes.  I have no real expectations.  I am hopeful that I can live-blog my impressions of each press conference, though that may be impossible for various real-world reasons.

2.  A whole bunch of boffo iOS games have come out lately.  Last night saw the release of You Must Build a Boat, the sequel to the much-beloved 10000000, as well as Hitman: Sniper, which is very much like that PC demo from a few years back.  I’ve also been playing the shit out of Lara Croft Relic Run, which might be the most ambitious endless runner ever made; and I’m also helplessly addicted to Ball King, which is a free basketball shooter with lo-fi graphics but really good physics, which makes hitting tough shots ridiculously satisfying.  And I’d be remiss if I didn’t also mention Twenty, which is a maddeningly addictive hybrid of Drop 7 and Threes.

3.  I’ve taken a 2-day break from The Witcher 3.  I’ve been meaning to write about it all week but haven’t been able to put my thoughts in order.  (I’m about to hit level 15, and I’m kinda just messing around with side-quests in Novigrad.)

My original thesis was that I loved it to death, and that I loved it specifically because I didn’t feel alienated by how it goes about its business (the way I felt about, say, GTA V or Far Cry 4 or any other AAA game of recent years).  Witcher 3 scratches a lot of the same itches that Red Dead Redemption does (which is great), and it also solves some of Red Dead’s narrative problems by making Geralt exactly the sort of person who would do random things for people – that’s his job.  And I also love that when he’s given stupid stuff to do, he’s really funny about it – for example, there’s an early story sub-quest wherein you have to find a goat for the local witch doctor.  Geralt rolls his eyes but knows he has to do it, and when he finds the goat (by ringing a little bell), he says something very much like “Hurry up and follow me, you stupid piece of shit”, which is something that had me literally laughing out loud right up until we both got jumped by a bear.  I love that each person you meet has their own quest line, which makes you feel more invested in what they have to say and how they’re helping you along in your own quest.  I said this before but it bears repeating – I love that the conversation system isn’t always obviously good/bad, which makes role-playing that much more immersive; more often than not, Geralt will have an option to say the thing that I personally would say, and I appreciate the level of nuance that the writers have carefully crafted into each situation.

That being said, I can’t help but notice that everybody is white, and that all the ladies with speaking roles have their boobs hanging out all the time.  I suppose I can appreciate the argument that, while more diversity in games is necessary, it isn’t always appropriate, but I can’t not notice that of the hundreds and hundreds of digital people and dwarves and elves and monsters and fiends and such that I’ve come across in Witcher 3, not a single one of them is a person of color.  Again – I appreciate that this is a Polish-made game that reflects Slavic mythological fantasy, but I also note that nearly every speaking voice is that of a Brit, and that this game was built to be sold to a Western audience.

On the lighter side, I do hope they patch in a photo mode.

4.  I finished Neal Stephenson’s Seveneves earlier this week; I’m not about to write a full review of it here, but the short version is that it’s my favorite thing he’s written in quite a long time.  It has more than a few spots where it’s a little dry, and the subject matter of the final third is a bit…. hmm… troubling?  Is that a good way to describe eugenics, even if it’s done out of necessity and not out of some sort of Hitler-inspired craziness?  In any event, it’s stuck with me ever since I put it down, and I may end up needing to read it again soon.

The Xbox One: What Now?

Even after sleeping on it, I’m still trying to wrap my head around yesterday’s news that Microsoft will start selling the Xbox One without the Kinect in June.  There are so many angles to this story that it’s hard to know where to start.

Well, I suppose I should start with the most obvious question, being that this move seems tailor-made for me in particular*:  Am I now more likely to purchase one?  Well, it’s certainly got my attention, that’s for sure.  I’m still a very happy PS4 owner, even if the games aren’t quite there just yet, but I’m also a long-time Xbox loyalist, and I’m not against owning one – as long as there’s a good reason.  Bringing the price down goes a long way towards making the purchase easier/more justifiable, but it doesn’t solve all the problems the XBO has.

One of those problems – and, indeed, probably one of the biggest reasons why I haven’t bought an XBO yet – is that multiplatform games receive a noticeable, measurable performance boost on the PS4.  With this new, Kinect-less XBO, however, there are reports floating around that the XBO could now theoretically devote extra resources towards game performance, now that it doesn’t have to save those resources for the Kinect.

If this helps to bridge the performance gap with the PS4 as far as multiplatform releases are concerned, that’s also a plus in my book.  But this now reminds me of the early days of the Xbox 360, when it launched without a hard drive.  360s that had hard drives performed better, and games that were designed with the hard drive in mind obviously make life difficult for 360 owners without one.  So, then – what happens to XBO owners who already have the Kinect?  Would they not be able to get these hypothetical performance advantages?  Would the XBO be smart enough to turn the Kinect off if, say, Titanfall 2 or Halo 5 required the extra juice?

That obviously doesn’t concern me, specifically, since I’m not one of those people.  Except that now I can’t help but wonder if it might be better to hold off until Microsoft comes out with a new and improved XBO model in a year or two, with improved specs (and a Kinect-less design philosophy) that can directly compete with the PS4?  This is not unheard of, as both the 360 and PS3 went through a few redesigns, though those were mostly cosmetic.  But in this case, Microsoft – who is clearly trying to right its perceived wrongs as quickly as possible – might very well put out an XBO with specs that could go toe to toe with the PS4, thus ending the performance gap once and for all.

I still maintain that exclusive games are the key to getting my money, and right now the PS4 has the better-looking lineup – especially as far as the indie scene is concerned.  But if Microsoft is making this announcement now, a month before E3, one has to assume that they want their E3 presentation to be as positive, forward-looking and with as much emphasis on games as humanly possible.

So, then:  this looks like it’s going to be yet another really interesting E3.


*  In an interview with Forbes, Yusuf Mehdi, a senior officer at Microsoft, specifically says:

“People have been more satisfied with the Xbox 360 than the PS3, so in that respect people have less of a need to upgrade in the short-term due to regular updates for the Xbox 360…”

This is 100% true.  I still kinda mess around in GTAV on my 360 every once in a while, and I do intend to see that last bit of Mass Effect 3 DLC that I’ve not yet gotten to.  Meanwhile, my PS3 is currently acting as an extra BluRay player for the bedroom TV.  Given that we do not watch BluRays in our bedroom, and also given that we have a Roku in there as well, I literally haven’t turned my PS3 on since I moved it in there to make room for the PS4.

E3 2013: Nintendo and the morning after

As per usual, I missed most of the Nintendo briefing due to the day job.  The little I saw, though, didn’t interest me all that much – which shouldn’t come as a surprise, as I am not, nor have I ever been, a Nintendo fanboy.  I suppose I was hoping to see some new, exciting stuff for the 3DS, but from my vantage point Nintendo isn’t all that worried about the 3DS – it’s the WiiU that needs all the TLC it can get, and that’s what was mostly talked about this morning.  But, again, since I don’t particularly care about first-party Nintendo titles, and since I can realistically only afford one of the new consoles, I would’ve needed something tremendous and undeniably exciting in order to turn my head away from Sony.

Speaking of which.

The question for every E3, for the last however many years, has always ultimately boiled down to this:  “Who won?”  And for the most part, every console’s fans could make reasonable sounding arguments that their console won that particular year, and flame wars and impolite discourse would ensue, as per usual.  So it strikes me as highly unusual to see a clear, unambiguous, unanimously decided winner crowned even before E3 officially starts.  

What Sony managed to pull off last night was unprecedented.  They fired their shots with grace, tact and humility – and they did not miss.  And as much as I get confused by cheering audiences during what are supposed to be press-only events, the excitement in the room seemed genuine and sincere.  It’s not just that Sony delivered good news; it’s that they delivered the right news, at the right time, and completely owned the moment.  Twitter was exploding once those announcements started rolling out.   We all gasped as the former champion-turned-underdog delivered one knock-out punch after another.  And then, when they announced the $399 price, pretty much everybody wrote “Game Over” in their notebooks.

I did, in fact, go to sleep last night without pre-ordering a PS4, though I must admit I was dangerously close to doing so.  (I  even got as far as putting it in my Amazon cart and trying to figure out where I wanted it shipped.)   There’s still a lot (well, all) of E3 left, and I’d like to think there are some surprises left as far as console-exclusives are concerned.  So even if Sony has “won”, I’ve still not seen any games that I need to put on my must-play list.

And, again – even if Sony has won, I still can’t see myself committing to a purchase until I see how the multi-console development shakes out for third-party developers.   The biggest reason why Microsoft won this last generation, in my opinion, is because, by and large, 360 versions of multi-platform games looked and played better than their PS3 counterparts.  This is why Sony’s announcement of their new partnership with Bethesda took me utterly by surprise – PS3 owners got shafted with a piss-poor port of Skyrim, and I seem to recall Fallout 3 being somewhat inferior as well, and wasn’t there a lengthy delay between the 360 version of Oblivion and the PS3?  I probably spent over 250 hours in those 3 games alone on the 360.  So for the PS4 to be getting a console version of the Elder Scrolls MMO – as well as a console exclusive beta – well, that’s huge.  That’s Sony saying to Bethesda that they’ll do whatever it takes to make sure that PS4 owners get the experience they’re pay for and expect to receive.

Now, on the other hand, it will be very interesting indeed to see how Microsoft answers, if at all.  Their messaging ever since the console reveal has been inconsistent, wishy-washy, and wildly tone-deaf to the consumer; the only thing that has been clear is that they are aiming to please publishers.  Nobody wants Kinect; even people who have Kinect (like me) don’t want it or use it.  The Xbox One will continue to be the primary home for multiplayer FPS games, and, so, good for those people.  They are a large audience, they will eat that shit up.  But there’s so much more that games are capable of, and Sony seemed hell-bent on letting us know that they are intent on courting developers of all sizes in an effort to make their library as diverse as possible.

Very much looking forward to the rest of the show – my RSS feed is exploding and I must get caught up!

E3 2013: Sony and the death of the Xbox One

Sweet Jesus, Sony just won E3.  It’s over.  Mic is dropped.  Microsoft is dead.

Even if the software lineup hadn’t been so spectacular – and it was – the 1-2 punch of the used games policy (i.e., they’re OK with it) and not needing a constant internet connection was utterly devastating.  PLUS the $399 price point?  BOOM.  Game, set, match.

Shit, they very nearly sold me on the Vita.  If they come out with a price cut or a bundle with the PS4, I’m in, no questions asked.

Let’s run down what they did cover, though – these are my hastily written notes (enhanced with my Twitter commentary):

Opening montage:

  • The Last of Us
  • Puppeteer (?)
  • Rain
  • Beyond
  • Gran Turismo 6

All known quantities, for the most part, except Puppeteer, which looked colorful and also a little forgettable.  Beyond remains enigmatic and weird; I want to like it, but I have no idea what the hell it is anymore.

Featured trailer

  • Batman Arkham Origins – a little nervous.  I mean, I’m happy to play more Batman, but that’s all this seems to be.

PS4 reveal:

  • it looks like an Xbox Rhombus.  This might be the most underwhelming part of the evening; the box looks a lot like the Xbox One, except tilted.
  • Sony Entertainment integration.  Why are they only getting around to this now?  Seems like a no-brainer.
  • new IP:  The Order (which is less “steampunk” and more “wildly and randomly anachronistic” – no gameplay)
  • Killzone: Crysis – er, ShadowFall
  • Drive Club – don’t quite know what this is, but as a PSPlus member, I get it for free!
  • Infamous Second Son – this looks great.  Big fan of the first game, underwhelmed by the second.  This looks like they took their time with it.
  • Knack – got a weird Kameo vibe from it.
  • Quantic Dream tech demo – “The Dark Sorcerer”
  • Supergiant’s Transistor, which continues to look great.

Indie montage – and this was so great to see:

  • Klei – Don’t Starve
  • Tribute Games – Mercenary Kings.
  • Young Horses – OctoDad
  • Secret Ponchos
  • Ray’s The Dead
  • Oddworld!  Lorne Lanning!
  • Galak-Z (some sort of side-scrolling open-world space shooter!  looks amazing)

Featured items:

  • Diablo 3 – PS3/PS4 – with exclusive items.  Meh.  I played the shit out of it on PC and don’t need to go there again.
  • Final Fantasy Versus XIII is now Final Fantasy XV and that trailer looked completely fucking insane.
  • new Kingdom Hearts.  Which is good for people who like Kingdom Hearts.  My deep-seated loathing of Disney makes it impossible for me, but whatever.
  • Assassin’s Creed 4 gameplay.  As I missed the Ubisoft presser, this was all new to me.  Still very wary of this franchise after the debacle of the last 2 games.
  • Watch_Dogs gameplay.  Looked great, as always.  (For some reason, when I was trying to recall the footage just now, I got it confused a little bit with that new Tom Clancy’s game, The Division, which also looks incredible.)
  • 2KSports NBA2K – hard to do a facial tech demo after that Quantic Dream “Dark Sorcerer” bit.

(Here’s where it started getting very, very interesting, and when Twitter started to explode.)

  • Elder Scrolls Online?!!  PS4 exclusive beta?
  • Mad Max (by the Just Cause devs)
  • Oh shit.  Used Games are OK.  Doesn’t need to be online.  SHOTS FIRED, DIRECT HIT.
  • World gameplay premiere of Bungie’s Destiny.  Halo + Borderlands = awesome.
  • $399?!!!

I need to sleep on this and process it.  Because if I don’t, I will pre-order a PS4 right now with money that I don’t actually have.

Well played, Sony.  Well played.  You just won the shit out of E3.

 

E3 2013: super-quick EA impressions

  • Hooray:  Peggle 2, Mirror’s Edge 2
  • Fingers crossed:  Dragon Age 3
  • Curious:  Need for Speed
  • Whatever:  everything else
  • To fix for next year:  give the off-screen guy a lozenge and maybe turn his mic off, stop with the on-stage gameplay banter, the celebrities/athletes are out of place, Dana White scares the shit out of me.

_____________________

I will probably miss the Ubi presser as I think it’s during my evening commute, and my ability to react to the Sony presser is wholly dependent on my kid going to sleep at a reasonable hour and my wife being willing to wait another day for DVR catch-up (i.e., Mad Men / Game of Thrones).   Still, I’ll do my best.