a wee bit of self-promotion and navel-gazing

1. My final piece of Uncharted 4 correspondence is up over at Videodame!  Many, many thanks to Sara Clemens for indulging me in throwing thousands of words onto her site.

2. I know I’m somewhat slack in terms of regular updates here, but I was hoping I’d be able to finish ABZU tonight and then write about it tomorrow, time permitting.  Alas, I’m going to be at a family thing in Chicago and will be away from all things computer-related; and even if I do finish ABZU tonight, I don’t know that I’m feeling that motivated to write about it.  It’s certainly gorgeous and tranquil, which is something I could certainly use right about now; but it also remains somewhat obtuse, and I don’t have a sense if there’s anything under the surface just yet.

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3. I’m finding myself in something of a holding pattern right now, given that No Man’s Sky is out next week and I’m sure I’m going to be all over it.  I currently have it in my rental queue, which means I wouldn’t get it until next Thursday at the earliest; if the official reviews say it’s worth checking out, I might ditch the rental and buy it digitally in order to get my hands on it sooner.  My boy Samit wrote up a thing over at Polygon about the pre-release hype and the rush to judgment based on one person’s 30-hour playthrough of an early-acquired copy; needless to say, I’m withholding judgment until I get my hands on it.  I do worry about what might be an infinity of monotony, but I at least hope that there’s enough in the early going to propel me along.

4. Speaking of Polygon, they’re putting out a request for freelance reviewers. I’m posting this here mostly so that I don’t forget about it, though I think it’s time for me to admit that I probably don’t have a future in freelance journalism.  Not if I want to finish this album before my son goes to college, at any rate.

5. Speaking of the album: it’s still slowly coming along, though it’s exceedingly difficult to maintain creative momentum.  I did manage to record some vocals this weekend, for the first time in… oh my god, I don’t even know how many years it’s been since I actually sang into a microphone with intent.  Even though it’s just a scratch vocal, it’s something.

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A Lack of Patience

1. My latest Uncharted 4 correspondence for Videodame’s Co-Op Campaign is up!  Check it out here.

2. Earlier this year I wrote that I was done with Lego games, having struggled to finish Lego Marvel Avengers..  To be more specific:

The voice acting is mostly taken from the movies, except each line reading feels strangely sleepy and deadened in its delivery; the action is relentlessly tedious, endless waves of enemies descending out of nowhere, for no particular reason except to pad everything out.  Plenty of bugs.  A whole bunch of puzzles that do not explain themselves at all, which is all the more frustrating because the game doesgo out of its way to explain the dumbest shit in agonizing unskippable camera swoops.  I know, I know – I’m 40 years old, I’m at least 25 years past the target demographic, etc.  This doesn’t stop a shitty game from being a shitty game.  Remind me that I said all of this when Lego: Star Wars: The Force Awakens comes out in a few months.

Well, for some stupid reason I decided to rent Lego Star Wars TFA, and, lo and behold, everything I said in the above paragraph applies to this new game as well.  I am no longer interested in having to repeat the same platforming exercise dozens of time because the game is too stupid to recognize where I’m jumping.  And while it’s great that they added some new stuff to break up the formula – 3rd-person cover shooting, space combat – the new stuff is so poorly executed that I’d rather they kept it out.  I barely got through 2 chapters before deciding I’d had enough.  I’d rather watch the movie anyway.

3. I realize that I never updated my progress with respect to INSIDE.  Well, I finished it, and… um… yeah.  I stand by my initial assertion that it packs one hell of a first impression, and that the animation and sound design are particularly excellent.  That being said, I have literally no idea what the hell happened there at the end, and I was left with a lingering sense of “what the hell did I just play, and why?”  Hard to explain unless I get into spoilers, though even with spoilers it’s not like it gets any easier.  Would be curious to discuss it with someone who got it.  Otherwise, I’m starting to wonder just what it is about PlayDead and their fascination with child murdering.

4. I’m kinda drifting along through my gaming library at the moment.  I should be focused on finishing Witcher 3: Blood and Wine, but that requires a time commitment that I simply don’t have right now; that’s not the sort of game that I can play for just 30 minutes and then log off.  For some reason I bought the PS4 editions of Saints Row 4 and Gat Out of Hell, probably because they were stupidly cheap.  I do kinda love how ridiculously dumb SR4 is; it’s the Crackdown sequel I always wanted.  The PS4 edition barely qualifies as a “remaster”, but that’s not necessarily enough to ignore it completely; it’s a fun, dumb game, and I’m happy to mess around with it unless it completely crashes (which it actually did the other night).  I’d never played Gat out of Hell, and after 30-45 minutes with it I’m not sure I need to.   I am obviously going to start playing Red Dead Redemption again on Friday, once its transition to the XB1 is complete; I don’t know if I’m going to start over from scratch or just pick up where my cloud save left off, but all I really want is just to hang out with it again.

that thing where everything sucks

1. First thing’s fuckin’ last:  my first piece in Videodame’s Co-op Campaign is up, in which me and my buddy Sara start our discussion about Uncharted 4.  I’d deliberately avoided talking about U4 in these pages because I knew this thing was going to start up, so go on and give it a spin, why don’t you?

2. I’m in a weird place, gaming-wise.  I’m not playing anything with any enthusiasm.  Work has been killing me and my three-year-old is a vortex of I’m exhausted, for one thing, and so if I do end up playing anything it’s not for very long; I’m inching along in Witcher 3: Blood and Wine for this very reason.  (Also, I appear to be wildly under-levelled for some of the sidequests, and so I’m kinda just treading water.)  I gave up on Mirror’s Edge Catalyst, because it was hopelessly dumb; one particular side quest has a broken Runner’s Vision thing which kept sending me off a ledge too high for me to survive, and it’s not like I particularly cared about what I was doing.  I’ve more or less given up on Trials of the Blood Dragon, because the off-bike stuff is soooooo bad.  My rental copy of Lego Star Wars: The Force Awakens should be arriving next week, but if the demo is any indication, it’s still the same old broken platforming bullshit that’s been plaguing this series for years.

I honestly can’t remember what else is on my plate at the moment.  I beat the new Gauntlet mode in Swapperoo, my current iOS GOTY candidate; woo-hoo.

3. I’ve read a hell of a lot of books lately, though.  Of note:

  • I finished Justin Cronin’s “City of Mirrors”.  Among the few friends of mine who’ve also read it, I probably have the highest opinion of it; I think, if nothing else, that it ends quite well.
  • Victor LaVelle’s “The Ballad of Black Tom” is a very short Lovecraftian novella that inverts Lovecraft’s latent racist attitudes into something much more powerful.
  • Joe Hill’s “The Fireman” is a really interesting premise and an absorbing read, though I wouldn’t call it a horror novel.
  • Daniel O’Malley’s “Stiletto” is the 2nd installment of his Rook series, and it’s arguably more entertaining than the first entry; the premise is essentially if the X-Men were running the British Secret Service and defending the country from other supernatural forces.  Very witty, very clever, and this 2nd book is very exciting indeed.
  • Sylvain Neuvel’s “Sleeping Giants” had been popping up in my periphery for a while, and I started it last night on the train and finished it this morning.  If this is the beginning of a new franchise (there is at least one more book coming next year), consider me signed on.
  • And now I just started Emma Straub’s “Modern Lovers”, which is very much NOT action/sci-fi.

4.  This eulogy for Other Music is hitting me in the feels. I might as well have written it myself.

…My scramble for self-identity was tied up in records, and Other Music was where I went to get myself sorted out. What did I like? What did I want? Which section did I want to start flipping through first, and what did that say about me? The classification of a person via her cultural preferences and proclivities—maybe that’s something we should be glad to wave goodbye to. One is no longer either a punk or a goth, In or Out; one merely is.

But it’s also why I think of Other Music as an integral player in my making, and why witnessing its end feels especially personal. We all experience some version of this dissociation a million times in a life: a drawbridge being raised behind you. The sense that you couldn’t re-create yourself now if you tried. When I needed it to, Other Music turned the whole notion of “Other” into something prideful—it forced me to make a choice about who I thought I was, or could be—and for that I’ll always be grateful, beholden.

And just like that, the day job is busy again.  Until next time!  [Exits, pursued by a bear]