One of the reasons why it’s been so quiet around here lately is that I’ve been working on a gigantic freelance thing about Metal Gear Solid V.  I handed in my draft last night; it clocks in at a little over 3800 words, which makes it somewhat long-winded, but also appropriate given the subject matter.  The …

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In last week’s entry, I sounded pessimistic about the Fall 2015 videogame release schedule.  Not much has changed since then; unfortunately.  We had company on Saturday and I was laid up with a nasty head cold on Sunday, and so I only had a few hours of game time, and yet I was still kinda …

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(blows dust off blog) OK, so: I was on vacation last week, but given certain recent events both personal and professional, I apparently needed to unplug from the internet for quite a bit longer. It’s hard to write about games when you’re not playing anything; it’s hard to write about music when you’d rather have people actually …

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I finished David Mitchell’s The Thousand Autumns of Jacob de Zoet this morning.  I’m still sort of swimming in feelings after that ending – my god, that ending – but I’m too impatient to wait until the coffee kicks in to write something real and meaningful.  So some quick bullet-pointed reactions are as follows: Nobody on this …

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MUSIC:  If we’re judging the new album’s progress solely by how much I’m uploading to my Google Drive folder every week, then obviously I’ve slowed down rather considerably since February.  But I’m still working / thinking / contemplating / scribbling down lyrics whenever they pop into my head, nearly every day. My beta listeners might disagree …

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