So on Tuesday, I spent $60 to digitally download Tomb Raider: Definitive Edition for my PS4.  As I’ve already played and beaten this game (to 100% completion) twice already on the PC, I was a bit apprehensive about why I had to buy it; if I’d only been willing to wait a few more days, I’d have …

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I’ve said that I’m not really into multiplayer a number of times, but it wasn’t until this weekend that I started to figure out why. This was a rough weekend, personally speaking. Saturday in particular was a busy day – a morning playdate at the first of many 1-year birthday parties we’ll be attending this year, …

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In my last post, I’d said that I’d been struggling to stay engaged with Broken Age, the long-awaited, Kickstarter’d 2D point-and-click adventure game by Tim Schafer and Double Fine.  And I went off into some tangents about my personal feelings towards the Kickstarter process, and whether or not I was still interested in adventure games in …

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1.  The big news story on Friday was Nintendo’s horrible, no-good, very bad earnings report, and the subsequent discussion, hair-pulling and gnashing of teeth on the big sites and Twitter was more or less focused on how Nintendo can turn things around.  I sometimes feel like I’m the wrong person to comment about anything Nintendo …

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My PS4 arrived yesterday afternoon, and I’ll be damned if I wasn’t as giddy as a small child on Christmas morning when it finally showed up. And after getting it all set up (which took almost no time at all, surprisingly enough), and then downloading Resogun and playing around an hour’s worth of Assassin’s Creed 4 (again), …

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