Weekend recap: oh no you didn’t

Operation Backlog went a bit sideways this weekend.  I was hoping that my attempts at frugality and my desire to actually finish something I started would last longer than 2 weeks, but, well, here we are.

Let’s start with the Backlog itself:  I finally finished, at long last, Lego Marvel Super Heroes, which I’m not sure I ever want to play again.  It started out quite well, as I recall, but towards the end it became endlessly frustrating – controls being flat-out unresponsive, boss battles with game-stopping bugs and/or glitches so bad I had to quit to desktop, cheesy dialogue that often doesn’t make any literal sense, puzzles with absolutely no context, or hints, or even an acknowledgement that the thing you need to do to enter the next room is to solve a puzzle; plus, after 12 hours of play, I’m only 20% complete.  I’m not enough of a Marvel geek to appreciate how deep the roster is and to soak in all the fan service; nor am I interested in slogging through each of those levels at least twice in order to find all the hidden bullshit.  I may very well be done with the Lego games, I think – at least until the kid is old enough to start playing them, and when that day comes they’d damn well better start shipping these things in a shape that actually works.

Still; it’s off the list.

The first bit of news that would put the Backlog project on hold was that DoubleFine’s Broken Age was entering Early Access on Steam this coming Tuesday.  I’d backed the Kickstarter (like everybody else in the Western Hemisphere above a certain age) but deliberately stayed away from the forums and the videos and such; I didn’t want anything spoiled.  Assuming I get the code, I will start downloading that IMMEDIATELY…

…except that the second bit of news that might even put Broken Age on hold is that…. um… I was finally able to buy a Playstation 4.  After a month or so of tracking its in-stock status on Now In Stock and getting shut out each and every time, I was actually able to get a PS4 into my Amazon cart without it disappearing on me… and so I finally pulled the trigger.  It’s scheduled for arrival on Wednesday.

Coincidentally, I was able to play a PS4 for the first time over the weekend, too; we were at the lovely home of my wife’s childhood friend, and at one point the husband took me upstairs to his game room, put his PS4 controller in my hand, and fired up Assassin’s Creed 4.  The difference between the PS4 and my old-ish PC is pretty staggering – as I expected it might be, but still.  Wow.  Right from that first island, the level of detail on the PS4 is jaw-dropping – the foliage, the depth of the water, the vibrant colors of the leaves, the textures of tree bark.  It’s still the same game, of course, but I’m kinda tempted to rent it and play a little bit more – I’d love to see the modern-day stuff moving at more than 5 frames per second, and I’d also love to see some of the towns, cities, and ports; hell, I wouldn’t mind seeing what the ship battles look like, especially during thunderstorms.

I also played just enough of Resogun to make sure I remind myself to download it as soon as I finish plugging the PS4 in.  Also, in perhaps the biggest surprise of all, I played enough of Battlefield 4 to actually consider renting it and maybe even play it online with people.

Speaking of which – if you’re reading this and we’re not already PSN friends, feel free to send me a friend request: I’m JervoNYC.

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