1.  The short version is that I have decided to stop writing for Gamemoir, for the foreseeable future.  It’s not them, though; it’s me. The tl;dr version is that I’ve been stressing out about each column for months, frantically trying to find time to concentrate and write something that isn’t terrible, all the while knowing …

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1.  My essay for Videodame was featured in the most recent Critical Distance round-up, which has been a wish/dream/goal of mine for the last two years or so.  So that’s pretty great. 2.  What’s not great is that, well, it would seem that being a professional games journalist sucks.  Gamespot broke my heart for the second time …

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When Bioshock Infinite was released earlier this year, the first wave of reviews were positively glowing with praise; it wasn’t until a few weeks later that the game’s more glaring flaws started to show.  A similar thing happened with Grand Theft Auto V – that first wave was all 10/10, 9/10, near-unanimous accolades, and then, as the rest …

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There were a bunch of things I had intended to write about today – the Tiger Woods / EA split, the generally, startlingly positive reviews for Assassins Creed IV and if that was enough to push me back into a franchise that I’d all but sworn off, etc. – but in light of Lou Reed’s death*, …

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