These are lean times for a non-profit game blogger; there’s not a tremendous amount to discuss.
I’ve mostly been playing Old Republic, because what else is there. I finished Act 1 last Thursday, and was going to write up a post here about it, but work got in the way. At the time I was going to write it, I’d power-leveled from 32 to 35, but after this weekend my dude is up to level 37. I’m itching to get the hell off of the planet Taris, which is dreary and dank and not all that much fun to romp around in. The game hasn’t changed all that much since I finished Act 1’s story; it should feel a bit more open-ended from a story perspective, but I’m still basically staying on one planet until I’m powerful enough to handle my class quest without too much trouble, and then moving on – which is, more or less, what I’d been doing previously. I am enjoying it as a time-filler, and I’m appreciative that there’s tons of content that I can access without having to rely on strangers, but I must admit that I’m not terribly engrossed in it any more.
Also: lots and lots of new iPhone content. Most recently, I’ve come under the hypnotic spell of TripleTown (iOS), which is basically a reverse match-3 game crossed with Grow. You are presented with an 8×8 grid filled with bushes and rocks and such, and your objective is to turn all that stuff into a city: 3 grass squares = 1 bush; 3 bushes = 1 tree; 3 trees = 1 house, etc. It gets tricky because you need to plan ahead in terms of where your combination will take place; if you put 3 bushes together, you’ll get a tree but only on the square that you touched. It’s very easy to build the wrong way, in other words. There are other complications but it’s easier to explain if you just download it for yourself – it’s a free download, actually, although it only comes with around 1500 “turns”. You’ll quickly get hooked, though, and you won’t have much choice in forking over $4 for unlimited play. The whole thing is very charming and quirky and ferociously addictive.
My rental copy of Final Fantasy XIII-2 should arrive by Thursday, and I guess I’m looking forward to it inasmuch as it’s something new. I was of mixed opinions regarding FF13. (To date it’s still the only FF game I’ve played from beginning to end, and I know that’s kind of a blasphemous thing to admit. If it makes you feel any better, I’ve downloaded FF7, FF8, and FF9 from PSN, and I’ll probably download FF6 at some point, too – and maybe, if you can play PS1 games on a Vita, maybe I’ll end up with a Vita.) The battle system in FF13 was pretty great, and it certainly looked nice, but it was also completely nonsensical, and while there’s a certain amount of utter nonsense I’m willing to put up with (i.e., MGS4), FF13 required a time investment that was a bit ridiculous. All the reviews seem to indicate that FF13-2 is a massive apology that fixes everything that was wrong with the first game, plus it’s a bit shorter and maybe not as graphically impressive, and, well, yeah. As noted above, I’m playing it because it’ll be something new, although I won’t feel guilty if I don’t finish it.
Finally – there will really, honestly, truly be some SFTC podcasts happening up in here soon-ish. I’ve got theme music picked out and everything, and as soon as I tweak the things that need tweaking and get some schedules squared away, there will be some SFTC in your ears as well as your eyes. All in time for the apocalypse.