1. As promised, the wife and I finally finished The Walking Dead. What a hell of a thing that was. There’s a part of me that wants to nitpick a little bit, that sometimes a character will suddenly change their entire outlook in a matter of seconds, as if there was a transitional scene that was cut, or as if a different writer took over the scene without looking at the previous pages; or that, all things considered, the “game” part of it could’ve used a little work; or that, at least on the 360, there are a lot of weird graphical hiccups and frame-rate stutters that are somewhat jarring. But all that aside, it tells one hell of a story, and we were fully invested from the very beginning. And that ending! Oh God. Gred, my SFTC podcast co-host, said it’s his favorite ending since Red Dead Redemption, and I’m inclined to agree with him.
2. I am also replaying Mass Effect 3, now that I’ve got the DLC installed and a renegade mindset. Finished the Omega DLC last night, actually, and being a renegade was kinda awesome – Aria T’Loak very much appreciated it. But, man… it’s hard to be a renegade all the time. Granted, the choices I’ve had to make aren’t anywhere near as devastating and as ethically dubious as the ones in Walking Dead, but sometimes it’s just rough. I have to remind myself that I already went through the game as a paragon, and part of the reason why I’m doing this again is to see all the stuff I didn’t see last time. Still, though… it’s tough. I’m very much enjoying the game, though, even if all the stuff on the Citadel bores me to death.
3. If any game developers are out there reading this, please make a true GTA in space for the next-gen consoles. That is the game I want to play. I’d do it myself except I can’t code, draw, or design. (One of my new year’s resolutions that I’m coming up with right at this very moment is to teach myself Unity, but who knows if that will stick once the baby arrives.)
4. The Steam Sale continues to torment me. I’ve managed to be pretty good, for the most part, although I did pick up three things last night: Little Inferno, Rochard, and Closure. I haven’t yet tried the latter two, but Little Inferno is an interesting little puzzler that is threatening to get subversive. And a few days ago I picked up Retro City Rampage and Mark of the Ninja, which looks absolutely gorgeous on my PC monitor. I’ve been slowly going through it again; it’s even better than I remember it being.
5. I was going to do a big “Predictions for 2013” post, but I’m not really feeling it. Honestly, there’s not a hell of a lot to say about 2013 – there’s not very much coming out that’s all that exciting besides 2 or 3 big titles, and in any event, once the baby comes in April I’m sure that my gaming time will decrease dramatically. Basically, I’m just hoping my 360 survives long enough to get me through GTA5, and then I’ll take it week-to-week until the new consoles come out. I’m still toying with the idea of getting a 3DS; I’m also toying with the idea of upgrading my iPhone 4 to a 5, but also perhaps waiting until they announce the 6 (or the 5* or whatever).
In non-game news, I might do a Books post here later today (or later this week, depending on time). I’m currently reading Brandon Sanderson’s The Way of Kings, which came highly recommended from a million different people. I’m normally not very big on fantasy novels, but this one’s particularly good, and I might be checking out his earlier stuff – I’m not sure I’m prepared to dive into the Wheel of Time series, though.
I will not be doing a Music post, though. I haven’t done a music post in a few years, actually, and this year I felt particularly out of touch with the music scene. That being said, I have been keeping a Spotify playlist of my favorite 2012 songs, and while it’s not as thorough as I’d prefer it to be, it’s still pretty good:
One thought on “weekend recap: saying goodbye to 2012”
Glad to hear that you picked up Little Inferno! I’ve really enjoyed it. I’m at the end and I’m trying to get all of the combos. I can’t wait to hear what you think!