on managing expectations

In last week’s entry, I sounded pessimistic about the Fall 2015 videogame release schedule.  Not much has changed since then; unfortunately.  We had company on Saturday and I was laid up with a nasty head cold on Sunday, and so I only had a few hours of game time, and yet I was still kinda non-plussed at the end of it.  I played an hour or so of the remastered Dishonored; it looked fine – about on par with my PC – but I’d already played those first few missions a lot, and I wasn’t feeling particularly inclined to play them once more, Achievements notwithstanding.  I also played an hour or so of the remastered Gears of War, and it looks very much like how I remember it looking, which is probably the best you can hope for in a remastered port; it’s just that, as with Dishonored, I’m not really sure I feel like playing through the rest of it.  Calvino Noir has gotten fair-to-middling reviews in the few outlets that have bothered to write anything about it, which is a bit disappointing, and Madden 16 simply isn’t my cup of tea.  So there’s that.

This week is Metal Gear Solid V and Mad Max.  I’m going to take a wild guess and presume that the release date review embargo for Mad Max probably means that it’s not going to score all that well, and also that launching it on the same day as MGSV probably means that its publisher isn’t expecting that much of a return.

Review scores are not necessarily the be-all end-all for me, of course; I have been mystified by the Metal Gear franchise at every turn and even though this latest installment has gotten impossibly high scores from nearly every outfit that’s looked at it, I can’t help but feel incredibly skeptical about it.  I didn’t particularly care for Ground Zeroes, and if this is simply a much larger version of that, with a plot even more ludicrous and ridiculous, well… let’s just say I’m glad I’m not buying it.

Here’s the thing, though, and it’s maybe a point that I should probably have emphasized a lot more during this last year or so of general gaming apathy; I’d love to be proven wrong.  I’d love to sit down with either one of these games and get sucked in and have a good time.  That’s why I still write here, that’s why this blog exists.  I have precious little time for gaming these days, and so I’d like the time I do get to play to be well spent.  I genuinely hope that I can sit down later this week and rip open my rental copy of MGSV and get sucked in – if not to the impossibly ridiculous story, then at least into the moment-to-moment experience of exploring the environment.


Not all is doom and gloom as far as games are concerned, and I’d be remiss if I didn’t throw some love towards some iPhone games that have been kicking serious ass of late.  To wit:

  • Lara Croft GO, which is a strategy-action-board-game hybrid that feels far more accessible and interesting than Hitman GO, the game that preceded it; I was able to finish the entire thing without needing any help, which was very rewarding.  I’d recommend playing it on an iPad as opposed to an iPhone (if only because the larger screen makes it considerably easier to find the hidden collectibles), though my iPad 3 did not run it particularly well.
  • PAC-MAN 256, which is a novel combination of both Pac-Man and Crossy Road, and which works far better than you might expect; and
  • Sage Solitaire, which is a poker-ish solitaire game built by the guy who made the excellent SpellTower, and which is fiendishly addictive and maddeningly frustrating.

While we’re on the topic of enjoying the moment-to-moment experience of a carefully crafted world, I want to pour one out for the dearly departed Hannibal, one of my all-time favorite television shows and which featured as thorough of a mic drop in its finale as one could’ve hoped for.  Nobody else watched this show, which is why it only lasted three seasons, but they were three of the most gorgeously photographed and exquisitely acted and straight-up BOLD seasons of network television I’ve ever seen in my life.  Not since Twin Peaks have I been so genuinely unnerved by something on a major network; there are images from nearly every episode of this show that I will never be able to get out of my head (the totem pole, the angel wings, the mushroom garden, the increasingly horrible fate of poor Dr. Chilton, etc.).  It’s been a hell of a ride, and I hope they can secure financing for a filmed version of the 4th season’s arc.  If Wet Hot American Summer can come back as a serialized Netflix show, then anything’s possible.


I’m currently reading Nick Harkaway’s Angelmaker, which I’m enjoying, though not nearly as much as I enjoyed his debut novel, The Gone-Away World, which is one of the most fun books I’ve had the pleasure of reading in quite some time.  I loved that book so much that I ended up buying the rest of his published output, and I suppose I should’ve expected a bit of a letdown after Gone-Away World’s brilliance; I’m not done yet, of course, and there’s still plenty of book left for me to get knocked out by – he has a remarkable way with words, of course, and even if the plot isn’t quite as riveting, his prose is still genuinely fun to absorb.


Wrapping up the Knight, and Looking Ahead to the Fall

1.  I’ve been toying with the idea of reviving my personal WP blog, which I’d impulsively shut down a few years ago for reasons I can’t quite recall anymore.  But I did want to revive two specific lists – my top 50 albums of the 80s and 90s.  I liked writing those lists, and they still feel more or less accurate, and I figured they ought to resurface.  (Speaking of which – please let me know if, for some reason, those links don’t work for you; I’m not 100% sure I’ve figured out how to mass-edit privacy settings.)

2.  Unlike games, which I have no problem giving up on if I’m not enjoying them, I am debating giving up on Joshua Cohen’s “The Book of Numbers“.  It’s a difficult book, but usually that’s not that big a problem; it’s more that I started reading it right before work got crazy, and I put it down, and when I pick it up now I’m totally clueless as to what is going on and, to the extent I remember any of the characters, why I should care about them.  I’d like to get back to it at some point – he’s extraordinarily gifted with words and phrases – but I think I need to read something a little bit less obtuse.

3.  I finished the main Scarecrow-centric Batman Arkham Knight storyline the other night, and yet I’d only completed 64% of the game.  I took a much-needed sick day yesterday and ended up finishing almost everything else – there’s only one or two more militia-themed sidequests to finish, as well as some kidnapped firemen to track down – which brings me up to around 91% completion.  That said, I’ve only found 25% of the Riddler’s question marks, and if I have to find all of them in order to fully activate the Nightfall protocol, I’ll just watch it on YouTube.  Can’t be bothered with that bullshit.

Overall – I think it’s fair to say I liked it, though I did find it tedious and repetitive at times, and almost all the militia-themed quests are straight-up filler and get super-ridiculous towards the end.  (The bomb quests in particular, where you eventually have to fend off 50+ drones, are just flat-out stupid.)

It’s hard to discuss the story without spoiling everything, but I did find it both effective and affecting; if this is indeed Rocksteady’s last Batman game, they went about as all-out as they possibly could, and I commend them for that.  I don’t know that I’ll find myself itching to play it again, though, the way I did with Asylum.

4.  Speaking of what to play next…. I’m looking at the release calendar and it looks pretty goddamned depressing.  Next week is the new EA golf game (which I can’t not call Tiger Woods, just out of habit)… and then:

  • Mad Max (I want to hope this isn’t terrible – there was an interesting-looking preview video a little while ago that suggested it was a bit more ambitious than you’d think – and the fact that it’s telling its own story and isn’t necessarily a naked licensed cash grab seems promising – but I haven’t seen any coverage about it since that video in April, and its September release date isn’t that far away)
  • Metal Gear Solid V (I’m renting this and I fully expect to send it right back.)
  • Forza Motorsport 6 (I missed Forza 5; I’m curious as to whether or not I’m going to like this, given how much I prefer the Forza Horizon games.*)
  • Tony Hawk Pro Skater 5 (wouldn’t it be great if this game didn’t suck?  I miss the old THPS games like crazy.  I have little faith that this won’t be a piece of shit, but little > none, so…)
  • Assassin’s Creed Syndicate (I’ll play this for at least a little while, I suppose.  It’s gotta be better than Unity, right?  I just need to figure out its nickname; AssSyn?)
  • Halo 5: Gaurdians (I’m at least renting this because I own an Xbox One and I feel obligated to, but I haven’t enjoyed a Halo game since maybe Halo 2.)
  • Fallout 4 (I cancelled my PipBoy preorder, mostly because I couldn’t figure out which system to get it for – has anyone confirmed whether the PS4 is getting mod support the way that the XB1 is?)
  • Rise of the Tomb Raider (This and FO4 are the only two games I could see knocking Witcher 3 out of the top spot in my GOTY ranking.  For some reason – perhaps simply my desire to play a good, fun action/platformer – I think I’m going to like this one more than Fallout 4.)
  • Star Wars Battlefront (I’m not really a multiplayer shooter kind of dude, but I loved the original games, and I’d like to think this would be fun enough for a little while)
  • Just Cause 3 (sure, why not)

And then there’s a bunch of remastered editions which I may/may not check out purely out of graphics-whore-ishness, like Uncharted, Gears of War and God of War.


* I forgot to mention that I tried the PS+ edition of Driveclub the other day; I did about a lap and a half of the first race and couldn’t figure out whether it was meant to be arcade-y or a sim, and while it’s pretty it didn’t grab me, and I promptly uninstalled it to make room for future HD installs.  Much ado about nothing, I guess.