Adventures in Excessive Hyperbole: Forza Horizon 2

Actually, before we get to Forza Horizon 2, there’s three things on my mind that I should get out of the way first:

1.  I’m currently at just under 7400 words for NaNoWriMo.  As I’d mentioned last week, the topic that I eventually wound my way towards is somewhat emotionally charged, and at this point I really don’t care about hitting 50,000 words; I’m mostly just heavily invested in figuring the thing out.  And it’s hard to carve out time to sit and write about stuff that keeps hitting me harder than I expect it to; it’s tough to come home from work and do that when I’m already exhausted, and it’s even more difficult to find time during the day to do it, when I’m expected to be professional and not, say, an emotional wreck (as was the case last Friday).

2.  I tried giving it the benefit of the doubt, but after wading through 2 1/2 missions of Call of Duty: Advanced Warfare, I realized I’d had enough.  Because I don’t care about, and totally suck at, the multiplayer side of things, I was only ever going to play their campaigns.  And the campaigns have always been a bit silly and convoluted and contrived (and I’m not even talking about “Press X to Pay Your Respects”, although that’s a perfect example of something silly and convoluted and contrived).  As far as CoD:AW goes, I appreciate that it’s going for this sci-fi not-quite-near-future vibe, giving me quasi-superpowers and such… but at the end of the day it still feels like it’s always felt, which is a very tightly scripted shoot-em-up gauntlet running through blandly pretty corridors.   I don’t play enough Call of Duty to have an already-intuitive grasp of the controls, which makes the campaign trickier than it should be; I try to melee someone and end up throwing a grenade.  There is clearly an audience for Call of Duty, and I might as well come to grips with the fact that I am clearly not it, and haven’t been it for quite a long time now.  (For the record: my 2014 shooter of the year is still Wolfenstein, and that means Far Cry 4 has a very high bar to meet.)

3.  I finished Patrick Rothfuss’ “The Slow Regard of Silent Things“, a slim side-story to the Kingkiller Chronicles.  As Rothfuss himself says, it’s not the book you should start with if you’re new to his work.  I enjoyed it; it’s a bit of an experiment for him, which he fully acknowledges in his afterword, and I think he succeeded rather well.  The book features no dialogue, and only one character, and it does not explain itself – and yet, at the book’s end, you know this character incredibly well, and you’re given a very interesting, very specific slice of the world of the larger two books that you’d never see otherwise, and it gives him an opportunity to be more playful with language than he usually gets.  I’d recommend it – but, again, only if you’ve read the first two books, and only if you’re aware that you’re not reading a “traditional” story.  To say any more would ruin the book’s magical, ethereal quality; that’s something you should experience as nakedly as possible.


Long-time readers of this site (the number of which can probably be counted on one hand) will know that I am prone to excessive use of hyperbole.  I make no apologies for this tic; it is what it is.  When I feel inclined to write about something, it’s most likely because I’m already fired up about it.

So take this with a grain of salt, if you must, but I think I’m ready to say something ridiculous:  I’m starting to think that Forza Horizon 2 very well might be my favorite driving game of all time.*  The only real thing it’s missing is some sort of crash/stunt mode, which is a feature so closely associated with Burnout that it would be damn near impossible to implement without being charged with plagiarism.

Actually, here’s three more minor knocks that keep it from being a perfect game:  (1) the game looks absolutely gorgeous, but it also suffers from pop-in from time to time and it can be somewhat distracting at times, especially when trees are popping up along the suggested driving line.  (2) I don’t give a shit about car culture, and while I appreciate that the “Horizon Festival” is as good a justification as any for why you’re doing what you’re doing, I don’t really need a narrative justification for driving anywhere, especially if it involves something as contrived as the Horizon Festival – though at least the main guy isn’t that annoying.  (3) But if you are going to go through the trouble of having a narrative justification for doing all this stuff, then why not let me create my own character?  True, you’re behind the wheel of a car for 99% of the game, but I’m there in that other 1%, and while I might be a white guy with brown hair, not everybody who plays this game is also a white guy with brown hair.

Those three knocks aside, I’m loving the hell out of it.  It’s everything I loved about the first game, but better and larger and more beautiful, and I genuinely feel bad that my gaming schedule is about to get crowded, because I’d be happy to keep playing this and only this for the next few months.

More to the point:  it’s a fantastic showcase for the Xbox One, and the more time I spend with the Xbox One, the more I really, really like it.  I took a few minutes during the weekend to load up Ubisoft’s The Crew beta on the PS4, and the PS4’s interface is so bland and dumb.  (Also, The Crew is bland and dumb, and I’m glad I saw the beta if only so that I know to take it off of my GameFly queue.)


 

* I’ve been thinking about what my Top 10 list of driving games might look like, and the list is tricky because while there’s no shortage of driving games out there, there’s only a few franchises that really moved me in any specific way:

  • I’m certainly a big fan of the Forza series in general – and I like it more than I ever liked any of the Gran Turismo games I played – but to be honest, Forza 1-4 all kinda bleed together for me; there’s not one particular title that stands out in my memory.  (As I only just bought my Xbox One last week, I have not yet played Forza 5, though considering the scuttlebutt that surrounded it, I’m not sure I ever will.)
  • Certainly I’d put both Burnout 3 and Burnout Paradise near the very top of the list.
  • I’m a big fan of both DiRT and DiRT 2 – the latter is the better looking of the two, but the former had the best replay system (which was inexplicably changed) and had some of the best UI in any driving game, ever.
  • I loved the first two Rallisport Challenge games on the original Xbox.
  • It’s a bit of a lost gem, but does anybody else remember Midtown Madness 3 on the original Xbox?  That game was awesome.  That was the first real experience I had with online free-roam driving, and to this day I still remember all sorts of silly stuff we used to do – like trying to jump as many trucks as we could fit onto the roofs of various buildings.
  • I was also especially fond of both Project Gotham Racing 2 and 3 (4 was the one where they introduced motorcycles, I think, and that’s also where it fell off the rails for me).
  • Split/Second was terrific and criminally overlooked…
  • I will always have a soft spot for OutRun
  • My loathing of The Offspring is the main reason why I try not to think about Crazy Taxi, even if the game itself is pretty great.
  • I always enjoyed the Midnight Club games, though I never stuck with them that long.
  • I’m conflicted about the Need for Speed franchise, because (a) the driving is fine, but the cutscenes and the “car culture” is just flat-out ridiculous, and (b) while I really enjoyed Criterion’s two Need for Speed titles, it also meant that we weren’t getting any more Burnout games, which is a supreme bummer.
  • Speaking of “flat-out”, I also have a weird soft spot for that first Flat-Out game, especially on PC, because the physics were completely insane.
  • Could I include Night Driver from the Atari 2600?
  • Or Pole Position?
  • Could I get away with not including any Mario Kart games, because I don’t give a shit about Mario Kart?  or Ridge Racer, for that matter?  or Wipeout, or F-Zero?  or F1 on the PC?

Am I missing any?  Feel free to call me an idiot in the comments.

The First Few Hours (for real): Xbox One, Sunset Overdrive, Forza Horizon 2

1.  Before I get into the topic at hand, a confession:  I haven’t written for NaNo in 2 days.  Nor am I sure I’m going to pick up where I left off, if in fact I do decide to keep going; the subject matter is a bit more emotionally loaded and intense than I’d thought.  If I’m going to successfully fictionalize it, I need to understand it first, and boy oh boy am I not emotionally prepared to do that at this present moment in time.

2.  And in keeping with things that make me feel depressed, I can’t help but notice that my writing just sucks these days.  Even just emails to friends, FB status updates, and twitter replies – they all feel like they’re coming out wrong.  I’m feeling very much like Salieri; I have a tremendous passion for writing, but I feel that I lack the natural ability to do it as well as I’d like.  I may very well end up taking more classes.

This is all to say that trying to write a novel about super-intense emotional stuff when I’m feeling like I can’t even write a simple declarative sentence that’s enjoyable to read is discouraging, and depressing, and ugh.

3.  It’s November, which means that it’s time to start getting to work on year-end Top 10 lists.  To that end, I’ve been making it a priority to listen to all the 2014 albums I’ve saved on Spotify that I’ve never actually got around to listening to.  I’ll be putting out a playlist of my favorite songs soon enough; but there are also some albums that I’m loving the hell out of that don’t necessarily have one stand-out song.  Case in point:  Adult Jazz, “Gist Is”, which is (to me) a beautiful, melodic mixture of the avant-garde songwriting structures of Dirty Projectors and the latent melancholy that dwells within certain Vampire Weekend songs.  I can see why some listeners might find it incredibly pretentious and off-putting, but it’s been hitting me really deep of late.  Another case in point: the new Deerhoof album, “La Isla Bonita”, which might be the best (and most accessible) album they’ve put out since “The Runners Four.”  Likewise, Run The Jewels 2 and Flying Lotus’ “You’re Dead” are both utterly amazing headtrips, and near-impossible to pick just one or two tracks that stand out from the rest.

4.  So:  when I got home last night, both Sunset Overdrive and Forza Horizon 2 had finished downloading.  I’m enjoying both of them, but it’s also entirely possible that my current weird, depressive mind-state is making it difficult for me to fully engage with either game.

I appreciate Sunset Overdrive’s over-the-top lunacy, it’s vibrant color palette, and that it’s breaking the fourth wall at every possible opportunity, just to show you that it’s not taking itself too seriously.  To that end, it’s also possible that being self-aware of how un-self-aware you are is also a form of overt self-awareness, and so the more bananas it tries to be, the more silly and toy-like it becomes.   It reminds me a great deal of Crackdown – it’s similarly graphically vibrant, non-linear, and you basically jump and soar and fly and blow shit up, but I don’t feel like I’m moving as quickly as I’d like (I suppose that’s something I’ll be leveling up at some point); it also reminds me a great deal of Sony’s Infamous games (especially the grinding and other traversal maneuvers), except that the traversal in Sunset Overdrive feels a bit more convoluted and non-intuitive – two button presses to grind, plus shooting?  I get the hang of it, but I don’t feel like I’ve mastered the controls as quickly as I should.

I’ve only dabbled with one or two events in Forza Horizon 2.  It’s astonishingly gorgeous – far better-looking than I expected – and I’m also really happy with how the Xbox One controller feels while driving.  The rumble is pleasingly intense, the buttons are well-placed, the triggers feel responsive; unlike in Sunset, I felt in control the entire time.  I may end up spending more time with this one, which is fine with me; I loved the first game, and this one looks like a bigger and better model.

As for the Xbox One itself?  I like it.  I like the system.  The dashboard is overwhelming at first but it does make sense, and it’s fun to engage with in ways that the PS4 isn’t.  My wife and I got rid of cable and we have a Roku3, so I don’t think I’ll be using the TV functionality all that much, but that’s fine.  I will still more than likely continue to use the PS4 as my primary console (especially as long as multi-platform releases continue to perform better on it), but I’m glad to be back in Xbox land, and I kinda forgot how much I liked earning Achievements.  (Sorry, Sony – trophies just aren’t the same.)

Hello (Xbox One), Goodbye (Xbox 360)

A moment of silence, if you please.  (Press X to remain silent.)  My Xbox One is now installed in my living room’s entertainment cabinet, but to make room for it, my beloved Xbox 360 had to die.

I’m kinda not kidding; it was already making horrible, wheezing, grinding sounds when I was playing South Park: The Stick of Truth earlier this year, and I hadn’t turned it on in months.  Before I unplugged it last night, I switched it on to make sure there were no discs in the tray, and the sounds it made… let me put it this way:  if my dog was making those sounds, I’d have taken it to the vet and I’d probably have said my goodbyes in the car on the way there.

I’m reluctant to throw it away, being that, among other things, it’s still the only way I can currently play Red Dead Redemption (which is a possibility that I never entirely rule out).  And getting rid of it means that I also have to get rid of the few HD-DVDs I haven’t bothered to replace (of which there are actually quite a few, as it turns out).  But our apartment has grown smaller as our toddler has gotten bigger, and at some point it’s gonna have to go.

As for the Xbox One itself?  Can’t quite talk about it just yet, if for no other reason than IT DOES NOT FEATURE BACKGROUND DOWNLOADING, which is mind-boggling.  You’d think it would, right?  I mean, the 360 had it, and the PS4 has it, and it’s just common sense, right?  And one of the two power options – “Instant On” – indicates that the Xbox One is more or less in the PS4’s rest mode, and can continue downloading stuff in that state?  Nope.  Instant On only means it can accept updates, but it does not actually continue downloading.  And I can verify this first hand, in that I was up at 4:00 – again – and wanted to see if I’d made any progress in downloading Sunset Overdrive, and nothing had changed at all since 10:00, when I’d turned it off.  I left it on before I left for work, and so hopefully when I come home tonight both Sunset and Forza Horizon 2 will have finished downloading, and then I can actually talk about the damned thing.

If I’m wrong about the background downloading, by the way, PLEASE let me know.  As slick as the Xbox One appears to be at first glance – and it certainly puts the PS4’s dashboard to shame – I was actually kind of surprised at how non-intuitive some of the Xbox One’s dashboard features are (especially as I don’t have the new Kinect, which means I couldn’t just say “Xbox Settings” and find what I was looking for).

Weekend Recap: Words, Words, Words

1.  I am around 1700 words into my NaNoWriMo project.  I started with a blank page, put on some ambient drones to keep focused, and let my mind wander a bit until it found the story it wanted to tell.  The story is a bit of a surprise, actually, being that it’s decided it wants to be somewhat non-fictional.  For that reason alone, I’m pretty sure I’m never letting this thing see the light of day unless I change all the names and fudge some of the historical record, but I have to admit that it does feel good to talk about some of this stuff.  I’m not sure I’m going to get 50,000 words out of it – and honestly, most of the words I have written aren’t particularly good – but that’s neither here nor there at this point.  The primary reason that I’m doing this at all is to get in the habit of writing every day, without fear of an audience’s reaction, and I’ll worry about the end result when it’s finished.  To that end, I’m probably not going to write about my progress here, beyond word counts, which is just a way of keeping myself honest.  (And is there anything more insufferable than hearing someone talk about working on their novel?)

2.  I finished the Southern Reach trilogy at around 3am this morning, due to some Daylight Savings-related insomnia, plus a headcold.  I’m not sure that I enjoyed the latter two books as much as I did the first one; one gets the feeling that the first book came all at once, and then the next two were meant to fill in the backstory and to answer some of the first book’s many questions.  Still, they’re all quick, fun reads.  Now I’m re-reading The Stand, which is starting off very strong (and which I apparently remembered in more vivid detail than I’d thought).  Even though I don’t have any Ebola panic, it’s not hard to get sucked into the idea of an apocalyptic plague these days.

3.  I did it, I pulled the trigger; I bought an Xbox One.  And it might even be arriving today!  I was able to get the Sunset Overdrive bundle at the reduced price after all, which was a bit of a relief, and so now I hope my long-lost 360 friends can forgive my prolonged absence.

4.  I don’t know how I feel about Call of Duty: Advanced Warfare getting such positive reviews.  The last CoD game I played was (I think) Black Ops, of which the campaign remains unfinished and the multiplayer remains untouched.  That said, if my XBO friends are playing it, I might give it a quick look after all.